Ryan, Nick (2001) Documenting and validating Virtual Archaeology. Archeologia e Calcolatori (XII). pp. 245-273. ISSN 1120-6861
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Abstract
The use of Virtual Archaeology is expanding rapidly, not only in the museum and archaeology professions, but also in the broadcast media, tourism and heritage industries. Many concerns have been expressed about the lack of transparency and difficulty in validating the models and presentations used in these contexts. A case study is used to illustrate the role of metadata in addressing these problems. The paper argues that appropriate metadata documentation of projects may extend the critical apparatus that we take for granted in scientific papers into the world of distributed Virtual Archaeology. Three recently introduced XML languages for multimedia (SMIL), vector graphics (SVG) and virtual reality (X3D) applications are examined with particular reference to their metadata hosting capabilities. Finally, an outline proposal for a Virtual Archaeology Metadata Profile and Schema is presented, based on refinements of the Dublin Core and other metadata schemas.
Item Type: | Article |
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Uncontrolled Keywords: | Graphics IP CAD VR; theoretical and methodological problems |
Subjects: | 900 Storia, Geografia e discipline ausiliarie > 930 Storia dei mondo antico fino al 499 ca. > 930.1 Archeologia (Classificare qui la Storia fino al 4000 a.C., l'Archeologia preistorica, le opere interdisciplinari sull'Archeologia) > 930.102 Archeologia - Opere miscellanee > 930.1028 Archeologia – Tecniche, metodologie, apparecchi e strumenti (comprende: Archeometria) > 930.10285 Archeologia – Applicazioni informatiche (comprende: tecniche di datazione) |
Depositing User: | Dott.ssa Paola Moscati |
Date Deposited: | 16 Feb 2009 |
Last Modified: | 18 Oct 2010 06:51 |
URI: | http://eprints.bice.rm.cnr.it/id/eprint/741 |
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