Anderson, M.A. (2004) Digital spaces: Pompeii, the Internet, and beyond. Archeologia e Calcolatori, 15. pp. 449-464. ISSN 1120-6861
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Abstract
The emphasis of archaeological communication is no longer simply text on paper, but has moved on to encompass the expression of space and visibility. This paper discusses these new phenomena from the perspective of two recent projects, both of which presented spatial research material for dissemination on the World Wide Web. The first created a QuickTime virtual reality of Pompeii, Regio VI, and the second used an Internet based game engine to create a real-time virtual reconstruction of a Pompeian house. The paper also examines issues central to the integration of academia with the Internet and computing technology such as the advantages and disadvantages of using proprietary software and the opportunities and responsibilities presented by communication in the global community.
Item Type: | Article |
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Additional Information: | New Frontiers of Archaeological Research. Languages, Communication, Information Technology, Moscati P. (ed.) |
Uncontrolled Keywords: | Virtual Reality 3D Modelling; excavation, survey and field techniques |
Subjects: | 900 Storia, Geografia e discipline ausiliarie > 930 Storia dei mondo antico fino al 499 ca. > 930.1 Archeologia (Classificare qui la Storia fino al 4000 a.C., l'Archeologia preistorica, le opere interdisciplinari sull'Archeologia) > 930.102 Archeologia - Opere miscellanee > 930.1028 Archeologia – Tecniche, metodologie, apparecchi e strumenti (comprende: Archeometria) > 930.10285 Archeologia – Applicazioni informatiche (comprende: tecniche di datazione) |
Depositing User: | Dott.ssa Paola Moscati |
Date Deposited: | 04 May 2009 |
Last Modified: | 18 Apr 2017 12:01 |
URI: | http://eprints.bice.rm.cnr.it/id/eprint/864 |
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