Natural interaction in VR environments for cultural heritage: the virtual reconstruction of the Regolini-Galassi tomb in Cerveteri (with an Appendix by M. Sannibale and D. Pletinckx)

Pietroni, E. (2013) Natural interaction in VR environments for cultural heritage: the virtual reconstruction of the Regolini-Galassi tomb in Cerveteri (with an Appendix by M. Sannibale and D. Pletinckx). Archeologia e Calcolatori, 24. pp. 231-247. ISSN 1120-6861

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Abstract

Etruscanning is a European project (Culture 2007) whose aim is to re-create and restore the original context of Etruscan graves. The main objectives are: digital acquisition, digital restoration, 3D representation and implementation of innovative VR environments related to Etruscan tombs and collections in European and Italian Museums. We focused on the Regolini-Galassi tomb in the Sorbo necropolis in Cerveteri, one of the most remarkable Etruscan graves. It was discovered still intact in 1836 and is famous not only for its rich contents but also for the objects showing the Orientalising influence. The finds from this tomb are kept in the Gregorian Etruscan Museum in the Vatican Museums and the empty grave at the site is not always open to public. By making 3D reconstructions of the tomb and the objects we can re-create the archaeological context of this Etruscan tomb. As the process of virtual reconstruction of the Regolini-Galassi tomb tries to visualize it at the moment it was closed, we needed to recompose the original placement of the objects and their ancient appearance. This was not easy as we had to reconsider some contradictory historical plans and iconographies (Grifi, Canina, etc.) and to answer some dif??cult questions. The Regolini-Galassi tomb was implemented in a VR environment and a permanent instal¬lation was presented in the Vatican Museums in April 2013. A key aspect is the development of natural interaction interfaces: visitors use body movements to explore the 3D space and to access contents without the need for any traditional interface. This solution not only makes the experience more engaging but also allows people of every level of skill to enjoy and learn. This embodiment constitutes a new frontier in the communication and learning processes and we believe that it represents a crucial element in museums.

Item Type: Article
Uncontrolled Keywords: Virtual Reality and 3D Modelling; Data dissemination and education
Subjects: 900 Storia, Geografia e discipline ausiliarie > 930 Storia dei mondo antico fino al 499 ca. > 930.1 Archeologia (Classificare qui la Storia fino al 4000 a.C., l'Archeologia preistorica, le opere interdisciplinari sull'Archeologia) > 930.102 Archeologia - Opere miscellanee > 930.1028 Archeologia – Tecniche, metodologie, apparecchi e strumenti (comprende: Archeometria) > 930.10285 Archeologia – Applicazioni informatiche (comprende: tecniche di datazione)
Depositing User: Dott.ssa Paola Moscati
Date Deposited: 21 May 2014 07:35
Last Modified: 20 Apr 2017 10:07
URI: http://eprints.bice.rm.cnr.it/id/eprint/9347

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